Archive for July, 2006

Uses of blogs

31, Jul 2006

As the Digital Chalkie team were completing the second in their series on blogging (sorry to have been unable to participate) some of my colleagues at QUT have just released a book on the topic…
Uses of Blogs, an anthology of scholarly essays edited by Axel Bruns and Joanne Jacobs, is now officially available.
Axel is well-known [...]

IGDA Perth kicks off

26, Jul 2006

Last night in the palatial luxury of the Velvet Lounge in Perth, the most recent Australian chapter of the International Game Developers Association had its first public outing.  Arriving at the door to be greeted by hostesses in hot pants were about 50 of the expected demographic – youngish males with a certain air of [...]

“The secret is, even though it’s called Game Neverending, it’s not really a game at all. It’s a social space designed to facilitate and enable play.”- Ludicorp CEO Stewart Butterfield
Mindjack – Stewart Butterfield Interview describing the original incarnation of Flickr as far as I can tell.
This is stuff I need to spend more time looking [...]

Digital Learning India 2006
23-25 August,2006
Hotel Taj Palace
New Delhi, India
http://www.digitalLEARNING.in/DLindia
Dear Members,
The Centre for Science, Development and Media Studies (www.csdms.in) is organizing a  three day conference entitled ‘Digital Learning India 2006’ in conjunction with ‘egov India 2006’ and ‘Indian Telecentre Forum 2006’ to be held during 23-25 August, 2006 at Hotel Taj [...]

There is an interesting little piece over at miscellany is the largest category on the relationship between the ludic and the narrative. 
the narrative drive is not always primary (or even present – Poker has plenty of ludic and absolutely no inherent narrative drive). The trick, of course, is to understand how they do co-exist when [...]

This story about an educational use of NWN game is closely related to my investigation.  I’ll be following up on this as a possibility for my 3rd creative development cycle – alternatives currently SL, AW or a games environment like this -
“Educational computer games–they’re not just for five-year-olds anymore,” jokes School of Journalism and Mass [...]

Over at terra nova, Bob Moore has an interesting take on the role of realism in virtual worlds.
So when do you think the R-word is appropriate in virtual world design? When is it not?
I think this is something I’ll need to consider with my online process drama’s.  The type of virtaul world will obviously dictate [...]

Blurring Online and Physical Performative Space
 
Intimacy and In.yer.face (July 20th, 8 p.m. (NZ time)) is a live performance / installation event and remix project, featuring an interdisciplinary selection of local and international artists, operating in the nexus between art and technology. Our conception of site is fragmented when agents participate from spatially dispersed locations, and [...]

The Infinite Mind launches in 3-D cyberspace
John Hockenberry hosts live broadcast featuring Suzanne Vega, Kurt Vonnegut, Howard Rheingold.

Opening events for the new virtual world headquarters include a series of live tapings, hosted by acclaimed broadcast journalist and long-time contributor to The Infinite Mind John Hockenberry. Guests will include visionary singer-songwriter Suzanne Vega, who will be [...]

If you know the grid like you know your own neighborhood Catherine Linden is looking for you. She is looking for people to show the press around the grid. If you want this posh job you can’t just ask for it; you have to know your way around and be able to show others around [...]


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